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We’ve had enough of digital monopolies and surveillance capitalism. We want an alternative world that works for everyone, just like the original intention of the web and net.

We seek a world of open platforms and protocols with real choices of applications and services for people. We care about privacy, transparency and autonomy. Our tools and organisations should fundamentally be accountable and resilient.

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Eric Mill [LibreList] Re: [redecentralize] First Person Technologies 2014-03-30 15:00:08 (5 years 6 mons 15 days 05:51:00 ago)
Re: marketing, I was actually pretty happy with the term I titled my Knight News Challenge proposal with - "Internet homeownership". It's how it feels to me, anyway.


On Sat, Mar 29, 2014 at 5:32 PM, P S <pairspace@gmail.com> wrote:
This language may be useful in the marketing of decentralization.  Trustable open clients can augment first-person human decisions based on untrusted, commercial third-party inputs.


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There are social influences on how we use first person technologies, of course, just as there are social influences on how we speak. But that does not diminish the personal nature of what we do with our tools and our voices. Each of us speaks, writes, walks and drives in ways that are ours alone.

What’s purely personal is clear in the physical world. In the networked world, however, it is not — and this is a problem that needs fixing.

For example, there was a time when personal computers were truly personal. They ran applications that you acquired (or created) and used by and for yourself. You did not have to subscribe to them as services, and they did not require some company’s cloud. That time was before person al computers became network nodes. We are in a new world now — one in which first person agency is both provided and limited by what the lawyers call second and third parties, out on the Net.

... Our old PCs provided all of those graces. (So does your GoPro camera.) We have none of them with our smart mobile devices today. Not yet, anyway.

Books in the physical world are first person technologies as well. Digital ones we “buy” from Amazon are not, because they come with leashes. Eben asks, “What if every book for the last five hundred years had been reporting its readers at headquarters?”

We won’t get back our privacy, or make real progress toward real personal freedom, until we develop and deploy first person technologies for everybody. Without them our democracies and marketplaces will also continue to be compromised, because both require those three virtues of privacy.

... Solutions here will come, like our own voices, from our sovereign and independent selves, using tools that extend our native capabilities. They won’t come only from systems others provide for us. They will, however, make those systems better as well.

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Something important happened this last week, it’s a new phrase of “First Person”introduced by Doc Searls, I deeply agree with Dazza Greenwood that “This is big" and the power of a common understanding of this concept+phrase will help us escape the black holes of centralization.

If I were to summarize why I’m so excited about this simple phrase it’s that it embodies the raw essence of the principle Person-First, putting people first, the very thing that is being squeezed out of all of our technology from every side right now as it’s twisted into corporate-first and government-first.  We the people are being lost in the battle between those two trying to control and manage all technology and information flow.

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Anything that you alone control, that has no other master, no company that can disable it, no clou d API that it depends on to work, nobody that can snoop on it without you knowing… that is First-Person Technology, and I want more of it, I will make more of it, and I will ask everyone I can to do the same.

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Either way, no matter who wins out, it was never about the rendering. All four of these visions have one thing in common: the servers.

It’s about who owns the servers.

The servers that store your metrics. The servers that shout the ads. The servers that transmit your chat. The servers that geofence your every movement.

It’s time to wake up to the fact that you’re just another avatar in someone else’s MMO. Worse. From where they stand, all-powerful Big Data analysts that they are, you look an awful lot like a bot.

The real race isn’t over the client — the glasses, watches, phones, or goggles. It’s over the servers. It’s over the operating system. The one that understands countless layers of semantic tags upon every object on earth, the one that knows who to show you in Machu Picchu, the one that lets you turn whole visualizations of reality on and off.

Hopefully, the one that isn’t owned by anyone. (I have a spec I started. But nobody wants it. Money, remember?)

Pshhht, rendering? We’ll get new clien t hardware, new client software. Big whoop. I’m a lot more worried about whose EULA is going to govern my life.

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